d100
Tavern Events
Something is always happening when the party sits down for a drink.
Ready
| d100 | Result |
|---|---|
| 1 | A bard begins a ballad about a recent deed of the party, with most details wrong. |
| 2 | Two farmers argue loudly over whose turnip won the harvest fair; both turnips are present. |
| 3 | The cook bursts from the kitchen chasing a cat that has stolen an entire trout. |
| 4 | A hooded figure in the corner has been nursing the same drink for six hours. |
| 5 | An arm-wrestling contest starts; the reigning champion is a stout grandmother. |
| 6 | Someone left a baby basket by the fire with a note: 'back in ten minutes', an hour ago. |
| 7 | A dwarf challenges the room: drinks are free for anyone who can out-sing him. |
| 8 | The tavern dog, Biscuit, will not stop staring at one specific floorboard. |
| 9 | A traveling merchant auctions a 'genuine wyvern egg' that is clearly painted stone. |
| 10 | A round of drinks arrives at the party's table, sent by someone who has already left. |
| 11 | The barkeep quietly asks a party member to taste a new stew and be honest. |
| 12 | A courier stumbles in, exhausted, asking if anyone can read Elvish. |
| 13 | Dice players in the corner are cheating each other simultaneously, and both know it. |
| 14 | A local claims his cousin saw lights over the old mill again last night. |
| 15 | The fireplace pops loudly and briefly burns green; only the party seems to notice. |
| 16 | A halfling stands on a table and announces she is retiring from adventuring, effective now. |
| 17 | Someone posted a new bounty on the notice board and misspelled the monster's name badly. |
| 18 | A ship's crew celebrates a survived storm by buying the whole room a round. |
| 19 | An old woman offers to read fortunes; she refuses to read one party member's palm. |
| 20 | The serving lad drops a full tray, and the whole tavern applauds mercilessly. |
| 21 | A wandering priest blesses each table, but skips one without explanation. |
| 22 | Two nobles slum it in bad disguises; their 'commoner' accents are atrocious. |
| 23 | A drinking song starts, and every verse adds a new name of a fallen local hero. |
| 24 | The tavern cat drops a still-twitching coin purse at a party member's feet. |
| 25 | A man sobs into his ale over a letter; the seal on it is from the royal court. |
| 26 | Musicians strike up a reel; an unexpectedly agile old man dances everyone under the table. |
| 27 | The barkeep rings a bell: 'Last keg of the summer ale! When it is gone, it is gone!' |
| 28 | A ranger in the corner is quietly feeding a hawk pieces of her dinner. |
| 29 | Someone has carved fresh initials into the party's table since they sat down. |
| 30 | A guard patrol enters, scans the room, apologizes for the intrusion, and leaves fast. |
| 31 | A very small dragonborn child is going table to table selling painted rocks. Business is good. |
| 32 | The tavern's famous 'bottomless stew pot' runs empty for the first time in living memory. |
| 33 | A tiefling wins a card game with a hand no one at the table can prove is impossible. |
| 34 | An arm slams the bar: a stranger wants to buy the tavern, tonight, in gold. |
| 35 | Someone tuned the house lute perfectly overnight, and the resident bard is deeply unsettled. |
| 36 | A hunter shows off a pelt from a beast no one can identify. It smells of cold iron. |
| 37 | The party overhears a whispered price for safe passage across the border, per head. |
| 38 | A brewer begs patrons to try her experimental nettle beer. It is genuinely excellent. |
| 39 | A drunk patron insists he used to adventure with one of the party members. He did not. Probably. |
| 40 | Every candle in the room gutters at once as the door opens, but no one enters. |
| 41 | The notice board has a new posting: a reward for the return of a stolen wedding cake. |
| 42 | A gnome sets up a tiny puppet theater and performs the fall of an empire in nine minutes. |
| 43 | Two rival caravan masters begin loudly poaching each other's guards across the room. |
| 44 | The barkeep discreetly waters down the ale of a patron who has had enough, with the ease of long practice. |
| 45 | A young couple asks the loudest table to please keep it down; the loudest table adopts them instead. |
| 46 | A trapdoor behind the bar is opened for a delivery; the cellar below is much deeper than it should be. |
| 47 | An off-duty executioner drinks alone; the stool beside him stays empty all night. |
| 48 | A patron pays with a coin from a kingdom that has not existed for four hundred years. |
| 49 | The tavern parrot recites a string of numbers, and one merchant abruptly leaves. |
| 50 | A militia sergeant recruits for a night watch; pay is bad, but she throws in breakfast. |
| 51 | Someone's pet mimic incident from last year is retold, again, with the burn marks pointed out. |
| 52 | A storm knocks out the shutters; the whole room works together to rescue the dartboard first. |
| 53 | The kitchen announces free bread ends for anyone who can bring firewood before dark. |
| 54 | A masked patron tips extravagantly and asks the barkeep to simply pretend they were never here. |
| 55 | A dwarf funeral party arrives to drink the departed's tab dry, as written in the will. |
| 56 | Local kids press their faces to the window until the cook chases them off with a ladle, then sneaks them pies. |
| 57 | A wizard's unattended drink slowly stirs itself. The wizard is asleep. |
| 58 | The dartboard's bullseye has been stolen. The prime suspect is a magpie with a known record. |
| 59 | A stranger buys the oldest patron a drink and asks him to talk about the town 'before'. |
| 60 | An arm-wrestling table collapses mid-match, and both contestants claim victory forever. |
| 61 | The bard passes a hat 'for the orphanage'; the barkeep confirms, surprisingly, that it is legitimate. |
| 62 | A cloaked figure asks the barkeep for 'the usual', though no one has ever seen them before. |
| 63 | Tonight only: the cook's legendary firepepper chili. A waiver must be signed. |
| 64 | A ratcatcher displays tonight's haul and is paid by the tail, to general applause. |
| 65 | Someone challenges the party's most intimidating member to darts. Loser sings. |
| 66 | The town clerk works through a stack of papers in the corner, stamping each with visible hatred. |
| 67 | A soaked messenger arrives with news that the bridge is out, stranding everyone until morning. |
| 68 | A retired knight tells war stories; the details change with every ale, growing sadder and truer. |
| 69 | The tavern runs a lottery for a smoked ham. There is one ticket unaccounted for. |
| 70 | A patron quietly slides a folded note under the party's door key at the bar. |
| 71 | A washed-up prizefighter offers lessons in the yard for a copper a swing. |
| 72 | The house special tonight is named after a party member. No one will say why. |
| 73 | Every mug in the room briefly frosts over; the barkeep pointedly does not comment. |
| 74 | A caravan guard recounts, shaking, what the wolves outside town did NOT do. They just watched. |
| 75 | The bard's love ballad accidentally names a patron's secret sweetheart. Chaos. |
| 76 | A monk breaks a drinking record without saying a single word, bows, and leaves. |
| 77 | A merchant tries to pay her tab with 'exposure to her wealthy clientele'. The barkeep is unmoved. |
| 78 | The party's table wobbles; under one leg is a folded, sealed letter addressed to no one. |
| 79 | A goblin in a tiny waistcoat enters, sits properly at the bar, and orders warm milk. The barkeep serves him like a regular. |
| 80 | A birthday is announced, and tavern law demands the honoree stand on the bar for one song. |
| 81 | A patrol drags in a captured highwayman who cheerfully greets half the room by name. |
| 82 | The stew tonight tastes better than usual. Noticeably. Suspiciously. |
| 83 | A hedge witch sells charms by the door; hers is the only dry cloak in the room. |
| 84 | Two bards begin a duel of escalating insults in perfect meter. Bets are taken. |
| 85 | An apprentice smith shows off her first sword to the room. It is bad. The room is kind. |
| 86 | The tavern's founding charter is read aloud, as it is every year, including the clause about the goat. |
| 87 | A traveler asks too many casual questions about the town's night watch schedule. |
| 88 | A weeping man is gently ejected; he keeps insisting the tavern was not here yesterday. |
| 89 | The kitchen cat has kittens behind the ale barrels, and all commerce stops for an hour. |
| 90 | An overloaded pack mule outside finally sits down, and its owner concedes, ordering two hay bales and an ale. |
| 91 | A scarred mercenary buys the party a round and says only: 'For the road you are about to take.' |
| 92 | The candles burn low and someone begins a ghost story that names a real, local house. |
| 93 | A halfling matriarch inspects the premises; the barkeep sweats. She nods once. Relief. |
| 94 | Someone has chalked a crude but accurate map of the local caves on the privy wall. |
| 95 | The last patron of the night pays for a room, walks upstairs, and is not there in the morning. |
| 96 | A festival float is being built in the yard; volunteers are conscripted with free cider. |
| 97 | The barkeep flips the party's coin, studies it, and asks where exactly they got it. |
| 98 | At midnight, everyone raises a glass to 'absent friends' without being prompted, all at once. |
| 99 | A regular quietly checkmates the town's chess champion using a set that is missing its white king. |
| 100 | Roll twice more on this table; both things happen at the same time. |
