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The Compendium

Equipment

Weapons, armor, gear, mounts and vehicles — cost, weight and properties at a glance.

Category

1–30 of 194 items

CategoryWeightDetails
AcidAdventuring Gear25 GP1 lb.Vial; throw as an attack (2d6 Acid damage on a failed DC save)
AirshipVehicles——Speed 8 mph · Crew 10 · Passengers 20 · Cargo 1 ton · AC 13
Alchemist’s FireAdventuring Gear50 GP1 lb.Flask; throw as an attack (1d4 Fire damage + burning)
Alchemist’s Suppliestool50 GP8 lb.Intelligence · Utilize: identify a substance (DC 15), or start a fire (DC 15) · Craft: Acid, Alchemist’s Fire, Component Pouch, Oil, Paper, Perfume
AmmunitionAdventuring GearVariesVariesRequired by weapons with the Ammunition property
AntitoxinAdventuring Gear50 GP—Advantage on saves vs. poison for 1 hour
Arcane FocusAdventuring GearVaries1 lb.Spellcasting focus (orb, rod, staff, wand, crystal)
Assassin's BloodPoisons150 GP—Ingested · DC 10 CON · 1d12 Poison
BackpackAdventuring Gear2 GP5 lb.Holds 1 cubic foot / 30 lb. of gear
Ball BearingsAdventuring Gear1 GP2 lb.Bag of 1,000; scatter to create difficult terrain
BarrelAdventuring Gear2 GP70 lb.Holds 40 gallons liquid / 4 cubic feet solid
BasketAdventuring Gear4 SP2 lb.Holds 2 cubic feet / 40 lb. of gear
BattleaxeWeapons10 GP4 lb.Martial Melee · 1d8 Slashing · Versatile (1d10) · Topple
BedrollAdventuring Gear1 GP7 lb.
BellAdventuring Gear1 GP—
BlanketAdventuring Gear5 SP3 lb.
Block and TackleAdventuring Gear1 GP5 lb.Lift up to four times the weight you can normally
BlowgunWeapons10 GP1 lb.Martial Ranged · 1 Piercing · Ammunition (25/100; Needle), Loading · Vex
BookAdventuring Gear25 GP5 lb.
Bottle, GlassAdventuring Gear2 GP2 lb.Holds 1.5 pints
BreastplateArmor400 GP20 lb.Medium · AC 14 + Dex modifier (max 2)
Brewer’s Suppliestool20 GP9 lb.Intelligence · Utilize: detect poisoned drink (DC 15), or identify alcohol (DC 10) · Craft: Antitoxin
BucketAdventuring Gear5 CP2 lb.Holds 3 gallons / half a cubic foot
Burglar’s PackAdventuring Gear16 GP42 lb.Backpack, bell, candles, crowbar, hammer, pitons, lantern, oil, rations, tinderbox, waterskin, rope
Burnt Othur FumesPoisons500 GP—Inhaled · DC 13 CON · 3d6 Poison
Calligrapher’s Suppliestool10 GP5 lb.Dexterity · Utilize: write text with flourishes that guard against forgery (DC 15) · Craft: Ink, Spell Scroll
CaltropsAdventuring Gear1 GP2 lb.Bag of 20; scatter to create difficult terrain
CamelMounts50 GP—Carrying capacity 450 lb.
CandleAdventuring Gear1 CP—Bright light 5 ft., dim 5 ft. more, for 1 hour
Carpenter’s Toolstool8 GP6 lb.Strength · Utilize: seal or pry open a door or container (DC 20) · Craft: Club, Greatclub, Quarterstaff, Barrel, Chest, Ladder, Pole, Portable Ram, Torch