Wondrous Item, Rare
This heavy, dented iron helmet sports two real, curled ram’s horns and is lined with cream-white sheepskin. The iron on its brow is scuffed bright where it has met many doors.
Horns. While you wear the helm, its horns are a natural weapon with which you have proficiency. You gain a +1 bonus to attack rolls and damage rolls made with them, and on a hit they deal Bludgeoning damage equal to 1d8 plus your Strength modifier.
Ram. If you move at least 20 feet straight toward a creature and then hit it with the horns on the same turn, you deal an extra 2d8 Bludgeoning damage. If the target is Large or smaller, it must succeed on a DC 15 Strength saving throw or be pushed 10 feet away from you and have the Prone condition.
Door’s Open. Your horns deal double damage to objects and structures, and you have Advantage on Strength checks made to break down doors.
Thick Skull. You have Advantage on saving throws against effects that would push you or give you the Prone condition.
“Keys? We have a head.”
Waldemaster
