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Monster

Blightthrall

A blightthrall was, until recently, a person — a delver, a shepherd, a loom-town guard — whom the Chorus has “continued” against their will. The self is not yet fully scoured; the thrall still wears its own face and sometimes weeps in its own voice, even as it reaches for you with a hand already blooming into someone else's.

CR
1 (XP 200)
Type
Humanoid
AC
12
HP
39
Habitat
Mycelial Deep

Medium Humanoid (Blight), Neutral Evil

AC 12 Initiative +1 (11)
HP 39 (6d8 + 12)
Speed 30 ft.

STR 13 +1 / +1DEX 12 +1 / +1CON 14 +2 / +2INT 9 -1 / -1WIS 10 +0 / +0CHA 11 +0 / +0

Resistances Necrotic, Poison
Senses Darkvision 60 ft.; Passive Perception 10
Languages the languages it knew in life, Deep Speech
CR 1 (XP 200; PB +2)

Traits

Chorus-Bound. The blightthrall can't be Charmed or Frightened, and it shares what it senses with other creatures of the Blight Below within 1 mile.

Actions

Multiattack. The blightthrall makes one Slam attack and uses Assimilating Touch if available.

Slam. Melee Attack Roll: +3, reach 5 ft. Hit: 5 (1d8 + 1) Bludgeoning damage.

Assimilating Touch (Recharge 4–6). Constitution Saving Throw: DC 12, one creature the blightthrall can see within 5 feet. Failure: 7 (2d6) Necrotic damage, the target is exposed to blight (a bonded creature makes a Communion saving throw; see Chapter 5), and the target has the Poisoned condition until the end of its next turn. Success: Half damage only.

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