The deepmere leviathan is the great filter-feeder of Lumen Hollow's deep water, a translucent mountain of flesh lit from within by everything it has swallowed. It is gentle by nature and vast beyond fighting; the danger is not its malice but its indifference, for a startled leviathan can capsize an entire raft-market with one roll.
- CR
- 6 (XP 2,300)
- Type
- Beast
- AC
- 13
- HP
- 149
- Habitat
- Mycelial Deep
Huge Beast, Unaligned
AC 13 Initiative -1 (9)
HP 149 (13d12 + 65)
Speed 5 ft., swim 50 ft.
Senses Blindsight 120 ft.; Passive Perception 11
Languages None
CR 6 (XP 2,300; PB +3)
Traits
Water Breathing. The leviathan can breathe only underwater. It can hold its breath in air for 1 hour.
Placid Giant. The leviathan won't make attacks unless it is harmed or a creature comes within 10 feet of its mouth. While unharmed, it has Disadvantage on attack rolls.
Actions
Multiattack. The leviathan makes two Slam attacks.
Slam. Melee Attack Roll: +9, reach 15 ft. Hit: 19 (3d8 + 6) Bludgeoning damage, and a Large or smaller target has the Prone condition.
Capsizing Roll (Recharge 5–6). Strength Saving Throw: DC 16, each creature and unattended vessel in a 15-foot Cube in the water. Failure: 18 (4d8) Bludgeoning damage, and a creature is pushed up to 15 feet and has the Prone condition. Success: Half damage only.
