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Monster

Giant Crab

CR
1/8 (XP 25)
Type
Beast
AC
15
HP
13
Habitat
Coastal, Underwater

Medium Beast, Unaligned

AC 15 Initiative +1 (11)
HP 13 (3d8)
Speed 30 ft., Swim 30 ft.

STR 13 +1 / +1DEX 13 +1 / +1CON 11 +0 / +0INT 1 -5 / -5WIS 9 -1 / -1CHA 3 -4 / -4

Skills Stealth +3
Senses Blindsight 30 ft.; Passive Perception 9
Languages None
CR 1/8 (XP 25; PB +2)

Traits

Amphibious. The crab can breathe air and water.

Actions

Claw. Melee Attack Roll: +3, reach 5 ft. Hit: 4 (1d6 + 1) Bludgeoning damage. If the target is a Medium or smaller creature, it has the Grappled condition (escape DC 11) from one of two claws.

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