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Monster

Giant Owl

CR
1/4 (XP 50)
Type
Celestial
AC
12
HP
19
Habitat
Forest

Large Celestial, Neutral

AC 12 Initiative +2 (12)
HP 19 (3d10 + 3)
Speed 5 ft., Fly 60 ft.

STR 13 +1 / +1DEX 15 +2 / +2CON 12 +1 / +1INT 10 +0 / +0WIS 14 +2 / +4CHA 10 +0 / +0

Skills Perception +6, Stealth +6
Resistances Necrotic, Radiant
Senses Darkvision 120 ft.; Passive Perception 16
Languages Celestial; understands Common, Elvish, and Sylvan but can't speak them
CR 1/4 (XP 50; PB +2)

Traits

Flyby. The owl doesn't provoke an Opportunity Attack when it flies out of an enemy's reach.

Actions

Talons. Melee Attack Roll: +4, reach 5 ft. Hit: 7 (1d10 + 2) Slashing damage.

Spellcasting. The owl casts one of the following spells, requiring no spell components and using Wisdom as the spellcasting ability:
 At Will: Detect Evil and Good, Detect Magic
 1/Day: Clairvoyance

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