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Monster

Noble

CR
1/8 (XP 25)
Type
Humanoid
AC
15
HP
9
Habitat
Urban

Medium or Small Humanoid, Neutral

AC 15 Initiative +1 (11)
HP 9 (2d8)
Speed 30 ft.

STR 11 +0 / +0DEX 12 +1 / +1CON 11 +0 / +0INT 12 +1 / +1WIS 14 +2 / +2CHA 16 +3 / +3

Skills Deception +5, Insight +4, Persuasion +5
Gear Breastplate, Rapier
Senses Passive Perception 12
Languages Common plus two other languages
CR 1/8 (XP 25; PB +2)

Actions

Rapier. Melee Attack Roll: +3, reach 5 ft. Hit: 5 (1d8 + 1) Piercing damage.

Reactions

Parry. Trigger: The noble is hit by a melee attack roll while holding a weapon. Response: The noble adds 2 to its AC against that attack, possibly causing it to miss.

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