Skip to content
BETANew tools land regularly — feedback is always welcome.Feedback welcome.
Monster

Pale Voice

A pale voice is a person the Blight has finished emptying — the self scoured out and replaced with a fragment of the Pale Chorus, which speaks only in the plural. It drifts toward the living not to kill them, but to welcome them into the “we.”

CR
1 (XP 200)
Type
Aberration
AC
12
HP
45
Habitat
Mycelial Deep

Medium Aberration, Chaotic Evil

AC 12 Initiative +1 (11)
HP 45 (7d8 + 14)
Speed 30 ft.

STR 11 +0 / +0DEX 12 +1 / +1CON 14 +2 / +2INT 10 +0 / +0WIS 12 +1 / +1CHA 15 +2 / +4

Resistances Necrotic, Psychic
Senses Darkvision 60 ft.; Passive Perception 11
Languages Deep Speech; telepathy 30 ft.
CR 1 (XP 200; PB +2)

Traits

Chorus-Linked. The pale voice shares what it senses with every other creature of the Pale Chorus within 1 mile. Reducing one voice to 0 Hit Points does not silence the rest.

Actions

Multiattack. The pale voice makes two Withering Touch attacks.

Withering Touch. Melee Attack Roll: +3, reach 5 ft. Hit: 6 (2d4 + 1) Necrotic damage.

Whispered Communion (Recharge 5–6). Wisdom Saving Throw: DC 12, each creature in a 10-foot Emanation. Failure: The target has the Charmed condition until the end of its next turn, and a target bonded to a symbiote must make a Communion saving throw (see Chapter 5). Success: The target is immune to this voice's Whispered Communion for 24 hours.

← All monstersRun a fight →