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Monster

Psychic Gray Ooze

CR
1 (XP 200)
Type
Ooze
AC
9
HP
37
Habitat
Underdark

Medium Ooze, Unaligned

AC 9 Initiative -1 (9)
HP 37 (5d8 + 15)
Speed 10 ft., Climb 10 ft.

STR 12 +1 / +1DEX 8 -1 / -1CON 16 +3 / +3INT 10 +0 / +0WIS 6 -2 / -2CHA 2 -4 / -4

Skills Stealth +3
Resistances Acid, Cold, Fire, Psychic
Immunities Blinded, Charmed, Deafened, Exhaustion, Frightened, Grappled, Prone, Restrained
Senses Blindsight 60 ft.; Passive Perception 8
Languages None
CR 1 (XP 200; PB +2)

Traits

Amorphous. The ooze can move through a space as narrow as 1 inch without expending extra movement to do so.

Actions

Pseudopod. Melee Attack Roll: +3, reach 5 ft. Hit: 11 (3d6 + 1) Acid damage, and the target has Disadvantage on Intelligence saving throws until the end of the ooze's next turn.

Psychic Crush. Intelligence Saving Throw: DC 10, one creature the ooze can see within 60 feet. Failure: 13 (3d8) Psychic damage.

Reactions

Mind Corrosion. Trigger: The ooze fails a saving throw against a spell or another magical effect created by a creature. Response: The triggering creature takes 3 (1d6) Psychic damage.

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