- CR
- 1 (XP 200)
- Type
- Ooze
- AC
- 9
- HP
- 37
- Habitat
- Underdark
Medium Ooze, Unaligned
AC 9 Initiative -1 (9)
HP 37 (5d8 + 15)
Speed 10 ft., Climb 10 ft.
Skills Stealth +3
Resistances Acid, Cold, Fire, Psychic
Immunities Blinded, Charmed, Deafened, Exhaustion, Frightened, Grappled, Prone, Restrained
Senses Blindsight 60 ft.; Passive Perception 8
Languages None
CR 1 (XP 200; PB +2)
Traits
Amorphous. The ooze can move through a space as narrow as 1 inch without expending extra movement to do so.
Actions
Pseudopod. Melee Attack Roll: +3, reach 5 ft. Hit: 11 (3d6 + 1) Acid damage, and the target has Disadvantage on Intelligence saving throws until the end of the ooze's next turn.
Psychic Crush. Intelligence Saving Throw: DC 10, one creature the ooze can see within 60 feet. Failure: 13 (3d8) Psychic damage.
Reactions
Mind Corrosion. Trigger: The ooze fails a saving throw against a spell or another magical effect created by a creature. Response: The triggering creature takes 3 (1d6) Psychic damage.
