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Monster

Shadow

CR
1/2 (XP 100)
Type
Undead
AC
12
HP
27
Habitat
Urban

Medium Undead, Chaotic Evil

AC 12 Initiative +2 (12)
HP 27 (5d8 + 5)
Speed 40 ft.

STR 6 -2 / -2DEX 14 +2 / +2CON 13 +1 / +1INT 6 -2 / -2WIS 10 +0 / +0CHA 8 -1 / -1

Skills Stealth +6
Vulnerabilities Radiant
Resistances Acid, Cold, Fire, Lightning, Thunder
Immunities Necrotic, Poison; Exhaustion, Frightened, Grappled, Paralyzed, Petrified, Poisoned, Prone, Restrained, Unconscious
Senses Darkvision 60 ft.; Passive Perception 10
Languages None
CR 1/2 (XP 100; PB +2)

Traits

Amorphous. The shadow can move through a space as narrow as 1 inch without expending extra movement to do so.

Sunlight Weakness. While in sunlight, the shadow has Disadvantage on D20 Tests.

Actions

Draining Swipe. Melee Attack Roll: +4, reach 5 ft. Hit: 5 (1d6 + 2) Necrotic damage, and the target's Strength score decreases by 1d4. The target dies if this reduces that score to 0. If a Humanoid is slain by this attack, a Shadow rises from the corpse 1d4 hours later.

Bonus Actions

Shadow Stealth. While in Dim Light or Darkness, the shadow takes the Hide action.

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