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Monster

Swarm of Ravens

CR
1/4 (XP 50)
Type
Beast
AC
12
HP
11
Habitat
Forest

Medium Swarm of Tiny Beasts, Unaligned

AC 12 Initiative +2 (12)
HP 11 (2d8 + 2)
Speed 10 ft., Fly 50 ft.

STR 6 -2 / -2DEX 14 +2 / +2CON 12 +1 / +1INT 5 -3 / -3WIS 12 +1 / +1CHA 6 -2 / -2

Skills Perception +5
Resistances Bludgeoning, Piercing, Slashing
Immunities Charmed, Frightened, Grappled, Paralyzed, Petrified, Prone, Restrained, Stunned
Senses Passive Perception 15
Languages None
CR 1/4 (XP 50; PB +2)

Traits

Swarm. The swarm can occupy another creature's space and vice versa, and the swarm can move through any opening large enough for a Tiny raven. The swarm can't regain Hit Points or gain Temporary Hit Points.

Actions

Beaks. Melee Attack Roll: +4, reach 5 ft. Hit: 5 (1d6 + 2) Piercing damage, or 2 (1d4) Piercing damage if the swarm is Bloodied.

Cacophony (Recharge 6). Wisdom Saving Throw: DC 10, one creature in the swarm's space. Failure: The target has the Deafened condition until the start of the swarm's next turn. While Deafened, the target also has Disadvantage on ability checks and attack rolls.

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