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Monster

Warrior Infantry

CR
1/8 (XP 25)
Type
Humanoid
AC
13
HP
9
Habitat
Urban

Medium or Small Humanoid, Neutral

AC 13 Initiative +0 (10)
HP 9 (2d8)
Speed 30 ft.

STR 13 +1 / +1DEX 11 +0 / +0CON 11 +0 / +0INT 8 -1 / -1WIS 11 +0 / +0CHA 8 -1 / -1

Gear Chain Shirt, Spear
Senses Passive Perception 10
Languages Common
CR 1/8 (XP 25; PB +2)

Traits

Pack Tactics. The warrior has Advantage on an attack roll against a creature if at least one of the warrior's allies is within 5 feet of the creature and the ally doesn't have the Incapacitated condition.

Actions

Spear. Melee or Ranged Attack Roll: +3, reach 5 ft. or range 20/60 ft. Hit: 4 (1d6 + 1) Piercing damage.

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