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Spell

Blinding Bloom

Level 2 Conjuration (Bard, Cleric, Druid, Sorcerer, Wizard)

Casting Time: Action
Range: 60 feet
Components: V, S, M (a burst puffball)
Duration: 1 minute

Fine, glittering spores erupt across a creature's eyes. One creature you can see within range makes a Constitution saving throw. On a failed save, the target has the Blinded condition for the duration. At the end of each of its turns, the target repeats the saving throw, ending the effect on itself on a success.

Using a Higher-Level Spell Slot. You can target one additional creature for each spell slot level above 2. The creatures must be within 30 feet of each other when you target them.

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