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Monster

Bandit

CR
1/8 (XP 25)
Type
Humanoid
AC
12
HP
11
Habitat
Urban

Medium or Small Humanoid, Neutral

AC 12 Initiative +1 (11)
HP 11 (2d8 + 2)
Speed 30 ft.

STR 11 +0 / +0DEX 12 +1 / +1CON 12 +1 / +1INT 10 +0 / +0WIS 10 +0 / +0CHA 10 +0 / +0

Gear Leather Armor, Light Crossbow, Scimitar
Senses Passive Perception 10
Languages Common, Thieves' Cant
CR 1/8 (XP 25; PB +2)

Actions

Scimitar. Melee Attack Roll: +3, reach 5 ft. Hit: 4 (1d6 + 1) Slashing damage.

Light Crossbow. Ranged Attack Roll: +3, range 80/320 ft. Hit: 5 (1d8 + 1) Piercing damage.

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