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Monster

Bugbear Stalker

CR
3 (XP 700)
Type
Fey
AC
15
HP
65
Habitat
Hill, Grassland

Medium Fey (Goblinoid), Chaotic Evil

AC 15 Initiative +2 (12)
HP 65 (10d8 + 20)
Speed 30 ft.

STR 17 +3 / +3DEX 14 +2 / +2CON 14 +2 / +4INT 11 +0 / +0WIS 12 +1 / +3CHA 11 +0 / +0

Skills Stealth +6, Survival +3
Gear Chain Shirt, Javelins (6), Morningstar
Senses Darkvision 60 ft.; Passive Perception 11
Languages Common, Goblin
CR 3 (XP 700; PB +2)

Traits

Abduct. The bugbear needn't spend extra movement to move a creature it is grappling.

Actions

Multiattack. The bugbear makes two Javelin or Morningstar attacks.

Javelin. Melee or Ranged Attack Roll: +5, reach 10 ft. or range 30/120 ft. Hit: 13 (3d6 + 3) Piercing damage.

Morningstar. Melee Attack Roll: +5 (with Advantage if the target is Grappled by the bugbear), reach 10 ft. Hit: 12 (2d8 + 3) Piercing damage.

Bonus Actions

Quick Grapple. Dexterity Saving Throw: DC 13, one Medium or smaller creature the bugbear can see within 10 feet. Failure: The target has the Grappled condition (escape DC 13).

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