- CR
- 1 (XP 200)
- Type
- Fey
- AC
- 14
- HP
- 33
- Habitat
- Hill, Grassland
Medium Fey (Goblinoid), Chaotic Evil
AC 14 Initiative +2 (12)
HP 33 (6d8 + 6)
Speed 30 ft.
STR 15 +2 / +2DEX 14 +2 / +2CON 13 +1 / +1INT 8 -1 / -1WIS 11 +0 / +0CHA 9 -1 / -1
Skills Stealth +6, Survival +2
Gear Hide Armor, Light Hammers (3)
Senses Darkvision 60 ft.; Passive Perception 10
Languages Common, Goblin
CR 1 (XP 200; PB +2)
Traits
Abduct. The bugbear needn't spend extra movement to move a creature it is grappling.
Actions
Grab. Melee Attack Roll: +4, reach 10 ft. Hit: 9 (2d6 + 2) Bludgeoning damage. If the target is a Medium or smaller creature, it has the Grappled condition (escape DC 12).
Light Hammer. Melee or Ranged Attack Roll: +4 (with Advantage if the target is Grappled by the bugbear), reach 10 ft. or range 20/60 ft. Hit: 9 (3d4 + 2) Bludgeoning damage.
