- CR
- 0 (XP 10)
- Type
- Humanoid
- AC
- 10
- HP
- 4
- Habitat
- Urban
Medium or Small Humanoid, Neutral
AC 10 Initiative +0 (10)
HP 4 (1d8)
Speed 30 ft.
STR 10 +0 / +0DEX 10 +0 / +0CON 10 +0 / +0INT 10 +0 / +0WIS 10 +0 / +0CHA 10 +0 / +0
Gear Club
Senses Passive Perception 10
Languages Common
CR 0 (XP 10; PB +2)
Traits
Training. The commoner has proficiency in one skill of the GM's choice and has Advantage whenever it makes an ability check using that skill.
Actions
Club. Melee Attack Roll: +2, reach 5 ft. Hit: 2 (1d4) Bludgeoning damage.
