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Monster

Dire Wolf

CR
1 (XP 200)
Type
Beast
AC
14
HP
22
Habitat
Forest

Large Beast, Unaligned

AC 14 Initiative +2 (12)
HP 22 (3d10 + 6)
Speed 50 ft.

STR 17 +3 / +3DEX 15 +2 / +2CON 15 +2 / +2INT 3 -4 / -4WIS 12 +1 / +1CHA 7 -2 / -2

Skills Perception +5, Stealth +4
Senses Darkvision 60 ft.; Passive Perception 15
Languages None
CR 1 (XP 200; PB +2)

Traits

Pack Tactics. The wolf has Advantage on an attack roll against a creature if at least one of the wolf's allies is within 5 feet of the creature and the ally doesn't have the Incapacitated condition.

Actions

Bite. Melee Attack Roll: +5, reach 5 ft. Hit: 8 (1d10 + 3) Piercing damage. If the target is a Large or smaller creature, it has the Prone condition.

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