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Monster

Mammoth

CR
6 (XP 2,300)
Type
Beast
AC
13
HP
126
Habitat
Arctic

Huge Beast, Unaligned

AC 13 Initiative +2 (12)
HP 126 (11d12 + 55)
Speed 50 ft.

STR 24 +7 / +10DEX 9 -1 / -1CON 21 +5 / +8INT 3 -4 / -4WIS 11 +0 / +0CHA 6 -2 / -2

Senses Passive Perception 10
Languages None
CR 6 (XP 2,300; PB +3)

Actions

Multiattack. The mammoth makes two Gore attacks.

Gore. Melee Attack Roll: +10, reach 10 ft. Hit: 18 (2d10 + 7) Piercing damage. If the target is a Huge or smaller creature and the mammoth moved 20+ feet straight toward it immediately before the hit, the target has the Prone condition.

Bonus Actions

Trample. Dexterity Saving Throw: DC 18, one creature within 5 feet that has the Prone condition. Failure: 29 (4d10 + 7) Bludgeoning damage. Success: Half damage.

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