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Monster

Overpainting

Out of lot 44. Twenty-two grounds, each laid over a face, and every face a former owner who did not survive owning it; and one more ground on top, laid after 1619, and dry. The red ink counted nineteen with a glass and counted correctly, and drew the wrong conclusion from it, and the right one is in the pencil: somebody is still painting.

CR
4 (XP 1,100)
Type
Construct
AC
13
HP
66
Habitat
Velhagen

Medium Construct, Unaligned

AC 13 Initiative +3 (13)
HP 66 (12d8 + 12)
Speed 20 ft., climb 20 ft.

STR 8 -1 / -1DEX 16 +3 / +3CON 12 +1 / +1INT 6 -2 / -2WIS 10 +0 / +0CHA 14 +2 / +2

Resistances bludgeoning, piercing, slashing
Immunities poison; charmed, frightened, grappled, paralyzed, petrified, prone, restrained
Vulnerabilities fire
Senses blindsight 30 ft., passive Perception 10
Languages none
CR 4 (XP 1,100; PB +2)

Traits

Twenty-Two Faces. It is a skin of gesso, linen and paint, and it comes off the shield in one piece. Whenever it takes 10 or more damage from a single source, a ground lifts and a face is briefly legible under it; a creature that has seen a likeness of that owner recognises them. It has twenty-two grounds and a twenty-third that is not yet a face. It can pass through a gap a knife-blade wide without slowing.

Actions

Multiattack. It makes two Smother attacks, or one Smother attack and uses Lay a Ground.

Smother. Melee Attack: +6 to hit, reach 5 ft. Hit: 10 (2d6 + 3) bludgeoning damage, and the target must succeed on a DC 13 Constitution saving throw or be blinded until the end of its next turn.

Lay a Ground (Recharge 5–6). One creature within 5 feet must succeed on a DC 14 Charisma saving throw. On a failed save a ground is laid over its face. For 24 hours no creature that knows the target recognises it by sight, voice, or handwriting; papers naming it do not answer to it; no office of this city will accept it as itself, and it cannot prove otherwise. Divination magic short of a true seeing effect returns the ground and not the face. An hour's careful work with spirit, a soft cloth and a DC 15 check with artisan's tools lifts a ground early, and lifts one every time.

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