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Monster

Rot-Continuant

The rot-continuant was once a lord of the Hollowed Court who “continued” one bloom too many, until the Blight found the seams between its fused symbiotes and poured in. Now it shambles as a walking reliquary, each corrupted symbiote screaming a different dead name, lashing at any living bond it can reach.

CR
6 (XP 2,300)
Type
Undead
AC
16
HP
138
Habitat
Mycelial Deep

Large Undead, Neutral Evil

AC 16 Initiative +0 (10)
HP 138 (12d10 + 72)
Speed 30 ft.

STR 20 +5 / +5DEX 10 +0 / +0CON 22 +6 / +9INT 12 +1 / +1WIS 14 +2 / +5CHA 16 +3 / +3

Resistances Necrotic
Immunities Poison; Charmed, Exhaustion, Frightened, Poisoned
Senses Blindsight 30 ft., Darkvision 60 ft.; Passive Perception 12
Languages Common, Deep Speech
CR 6 (XP 2,300; PB +3)

Traits

Reliquary of Bonds. The rot-continuant carries the corrupted remains of many symbiotes. When it dies, each creature bonded to a symbiote within 15 feet must make a Communion saving throw (see Chapter 5) as the freed corruption gropes for a new host.

Actions

Multiattack. The rot-continuant makes two Symbiote Lash attacks.

Symbiote Lash. Melee Attack Roll: +8, reach 10 ft. Hit: 14 (2d8 + 5) Slashing damage plus 5 (2d4) Necrotic damage.

Infesting Spores (Recharge 5–6). Constitution Saving Throw: DC 15, each creature in a 15-foot Emanation. Failure: 16 (3d10) Necrotic damage, and a creature bonded to a symbiote must make a Communion saving throw (see Chapter 5); on a failed Communion save it gains 1 Infestation. Success: Half damage only.

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