Skip to content
BETANew tools land regularly — feedback is always welcome.Feedback welcome.
Monster

Sporeling

A sporeling is a newborn myconid, a walking cap no taller than a child, still learning the shared spore-song of its circle. They are harmless and curious, but a threatened sporeling releases distress spores that a whole circle feels for hundreds of feet in every direction.

CR
1/8 (XP 25)
Type
Plant
AC
12
HP
10
Habitat
Mycelial Deep

Small Plant, Typically Lawful Neutral

AC 12 Initiative +1 (11)
HP 10 (3d6)
Speed 10 ft.

STR 8 -1 / -1DEX 12 +1 / +1CON 10 +0 / +0INT 8 -1 / -1WIS 11 +0 / +0CHA 7 -2 / -2

Resistances Poison
Senses Blindsight 30 ft.; Passive Perception 10
Languages None
CR 1/8 (XP 25; PB +2)

Traits

Sun Sickness. While in sunlight, the sporeling has Disadvantage on ability checks, attack rolls, and Constitution saving throws.

Distress Spores. When the sporeling takes damage, every myconid within 240 feet becomes aware of its distress and direction until the start of the sporeling's next turn.

Actions

Fist. Melee Attack Roll: +3, reach 5 ft. Hit: 3 (1d4 + 1) Bludgeoning damage.

← All monstersRun a fight →