A sporeling is a newborn myconid, a walking cap no taller than a child, still learning the shared spore-song of its circle. They are harmless and curious, but a threatened sporeling releases distress spores that a whole circle feels for hundreds of feet in every direction.
- CR
- 1/8 (XP 25)
- Type
- Plant
- AC
- 12
- HP
- 10
- Habitat
- Mycelial Deep
Small Plant, Typically Lawful Neutral
AC 12 Initiative +1 (11)
HP 10 (3d6)
Speed 10 ft.
Resistances Poison
Senses Blindsight 30 ft.; Passive Perception 10
Languages None
CR 1/8 (XP 25; PB +2)
Traits
Sun Sickness. While in sunlight, the sporeling has Disadvantage on ability checks, attack rolls, and Constitution saving throws.
Distress Spores. When the sporeling takes damage, every myconid within 240 feet becomes aware of its distress and direction until the start of the sporeling's next turn.
Actions
Fist. Melee Attack Roll: +3, reach 5 ft. Hit: 3 (1d4 + 1) Bludgeoning damage.
