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Monster

Spore-Zombie

The spore-zombie is the Blight's simplest soldier: a body emptied of its self and repacked with fruiting rot, kept walking by the fungus that now wears it. Cut one down and it bursts, sowing the next.

CR
1/2 (XP 100)
Type
Undead
AC
9
HP
52
Habitat
Mycelial Deep

Medium Undead, Unaligned

AC 9 Initiative -2 (8)
HP 52 (7d8 + 21)
Speed 25 ft.

STR 14 +2 / +2DEX 6 -2 / -2CON 16 +3 / +3INT 3 -4 / -4WIS 6 -2 / -2CHA 5 -3 / -3

Immunities Poison; Poisoned
Senses Darkvision 60 ft.; Passive Perception 8
Languages understands the languages it knew in life but can't speak
CR 1/2 (XP 100; PB +2)

Traits

Undead Fortitude. If damage reduces the spore-zombie to 0 Hit Points, it makes a Constitution saving throw (DC 5 plus the damage taken) unless the damage is Radiant or from a Critical Hit. On a success, it drops to 1 Hit Point instead.

Actions

Slam. Melee Attack Roll: +4, reach 5 ft. Hit: 9 (2d6 + 2) Bludgeoning damage.

Reactions

Bursting Spores. Trigger: The spore-zombie is reduced to 0 Hit Points. Response: Each creature in a 10-foot Emanation makes a DC 11 Constitution saving throw. Failure: 3 (1d6) Poison damage, and the creature has the Poisoned condition until the end of its next turn. Success: Half damage only.

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