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Monster

Cultist

CR
1/8 (XP 25)
Type
Humanoid
AC
12
HP
9
Habitat
Urban

Medium or Small Humanoid, Neutral

AC 12 Initiative +1 (11)
HP 9 (2d8)
Speed 30 ft.

STR 11 +0 / +0DEX 12 +1 / +1CON 10 +0 / +0INT 10 +0 / +0WIS 11 +0 / +2CHA 10 +0 / +0

Skills Deception +2, Religion +2
Gear Leather Armor, Sickle
Senses Passive Perception 10
Languages Common
CR 1/8 (XP 25; PB +2)

Actions

Ritual Sickle. Melee Attack Roll: +3, reach 5 ft. Hit: 3 (1d4 + 1) Slashing damage plus 1 Necrotic damage.

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