- CR
- 1/8 (XP 25)
- Type
- Fey
- AC
- 12
- HP
- 7
- Habitat
- Hill, Grassland
Small Fey (Goblinoid), Chaotic Neutral
AC 12 Initiative +2 (12)
HP 7 (2d6)
Speed 30 ft.
STR 8 -1 / -1DEX 15 +2 / +2CON 10 +0 / +0INT 10 +0 / +0WIS 8 -1 / -1CHA 8 -1 / -1
Skills Stealth +6
Gear Daggers (3)
Senses Darkvision 60 ft.; Passive Perception 9
Languages Common, Goblin
CR 1/8 (XP 25; PB +2)
Actions
Dagger. Melee or Ranged Attack Roll: +4, reach 5 ft. or range 20/60 ft. Hit: 4 (1d4 + 2) Piercing damage.
Bonus Actions
Nimble Escape. The goblin takes the Disengage or Hide action.
