Spells
We do not cast spells in the Deep. We ask the Weave a question, and sometimes it answers with fire, and sometimes with flowers.
— Sporefather Umble, Sporesung elder
Magic in the mycelial Deep is grown, not forged, and its spells share that green and patient character. The workings gathered here are the small liturgies of the Weave Below: rot called up out of the dark, light coaxed from a seed, memory read from a corpse or a curl of fungus, and the quiet spore-song by which the folk of the Deep speak mind to mind. A few reach even into the bond between a delver and the second self they carry, steadying it, feeding it, or soothing its slow hunger (see Chapter 5). The spells below are written for the 2024 rules and balanced to sit beside the spells of the Player's Handbook. Their material components are, more often than not, things you can forage: a burst puffball, a sprig of true-rest moss, a fistful of grave-loam. The Deep provides, if you know where to look.
Spell Lists
The spells in this chapter are added to the class spell lists shown below. A character learns or prepares them exactly as they would any other spell of the appropriate level, following the rules of their class. Where a spell appears on more than one list, each class draws on it independently.
Bard
| Level | New Spells |
|---|---|
| Cantrip | Drifting Motes, Spore Whisper, Weavetouch |
| 1st | Cleansing Bloom |
| 2nd | Blinding Bloom, Gleaned Memory, Lantern of the Deep |
| 3rd | Chorus of Mending |
| 4th | Quiet the Bloom |
| 5th | Mycelial Renewal |
Cleric
| Level | New Spells |
|---|---|
| 1st | Cleansing Bloom, Deep Harvest, Steady the Bond |
| 2nd | Blinding Bloom, Gleaned Memory, Lantern of the Deep |
| 3rd | Chorus of Mending, Feed the Bond |
| 4th | Creeping Rot, Quiet the Bloom |
| 5th | Mycelial Renewal |
Druid
| Level | New Spells |
|---|---|
| Cantrip | Cankerbolt, Drifting Motes, Spore Sting, Spore Whisper, Weavetouch |
| 1st | Cleansing Bloom, Deep Harvest, Motefall Veil, Snarebloom, Steady the Bond |
| 2nd | Blightlance, Blinding Bloom, Gleaned Memory, Lantern of the Deep, Mycelial Step |
| 3rd | Blightbloom, Chorus of Mending, Deathcap Burst, Feed the Bond |
| 4th | Creeping Rot, Quiet the Bloom, Sporewall |
| 5th | Mycelial Renewal, Spore Tempest |
| 6th | Walk the Weave |
| 7th | The Long Rot |
Paladin
| Level | New Spells |
|---|---|
| 1st | Cleansing Bloom, Steady the Bond |
| 4th | Quiet the Bloom |
Ranger
| Level | New Spells |
|---|---|
| 1st | Cleansing Bloom, Deep Harvest, Motefall Veil, Snarebloom, Steady the Bond |
| 2nd | Mycelial Step |
Sorcerer
| Level | New Spells |
|---|---|
| Cantrip | Cankerbolt, Drifting Motes, Spore Sting, Spore Whisper |
| 1st | Motefall Veil |
| 2nd | Blightlance, Blinding Bloom, Mycelial Step |
| 3rd | Blightbloom, Deathcap Burst |
| 4th | Sporewall |
| 5th | Spore Tempest |
| 7th | The Long Rot |
Warlock
| Level | New Spells |
|---|---|
| Cantrip | Cankerbolt, Spore Sting |
| 2nd | Gleaned Memory |
| 3rd | Blightbloom, Deathcap Burst, Feed the Bond |
| 4th | Creeping Rot |
| 7th | The Long Rot |
Wizard
| Level | New Spells |
|---|---|
| Cantrip | Cankerbolt, Drifting Motes, Spore Sting, Spore Whisper |
| 1st | Motefall Veil |
| 2nd | Blightlance, Blinding Bloom, Gleaned Memory, Lantern of the Deep, Mycelial Step |
| 3rd | Blightbloom, Deathcap Burst |
| 4th | Creeping Rot, Sporewall |
| 5th | Spore Tempest |
| 6th | Walk the Weave |
| 7th | The Long Rot |
Spell Descriptions
The following spells are presented in alphabetical order. Unless a spell says otherwise, a saving throw it imposes uses your spell save DC, and an attack it makes uses your spell attack modifier, both determined by your spellcasting class as normal.
- Blightbloom
Level 3 Conjuration
Casting Time. Action
Range. 90 feet
Components. V, S, M (a curl of rind weeping black rot)
Duration. Concentration, up to 1 minute
- Blightlance
Level 2 Necromancy
Casting Time. Action
Range. 120 feet
Components. V, S
Duration. Instantaneous
- Blinding Bloom
Level 2 Conjuration
Casting Time. Action
Range. 60 feet
Components. V, S, M (a burst puffball)
Duration. 1 minute
- Cankerbolt
Necromancy Cantrip
Casting Time. Action
Range. 120 feet
Components. V, S
Duration. Instantaneous
- Chorus of Mending
Level 3 Abjuration
Casting Time. Bonus Action
Range. 60 feet
Components. V
Duration. Instantaneous
- Cleansing Bloom
Level 1 Abjuration
Casting Time. Action
Range. Touch
Components. V, S
Duration. Instantaneous
- Creeping Rot
Level 4 Necromancy
Casting Time. Action
Range. 60 feet
Components. V, S, M (a pinch of spore-mold)
Duration. Concentration, up to 1 minute
- Deathcap Burst
Level 3 Conjuration
Casting Time. Action
Range. 120 feet
Components. V, S, M (a dried deathcap gill)
Duration. Instantaneous
- Deep Harvest
Level 1 Conjuration (Ritual)
Casting Time. Action
Range. 10 feet
Components. V, S
Duration. Instantaneous
- Drifting Motes
Evocation Cantrip
Casting Time. Action
Range. 120 feet
Components. V, S, M (a mote of glowmoss)
Duration. Concentration, up to 1 minute
- Feed the Bond
Level 3 Transmutation
Casting Time. Action
Range. Touch
Components. V, S
Duration. Instantaneous
- Gleaned Memory
Level 2 Divination (Ritual)
Casting Time. Action
Range. Touch
Components. V, S
Duration. Instantaneous
- Lantern of the Deep
Level 2 Evocation
Casting Time. Action
Range. 60 feet
Components. V, S, M (a lumewort seed)
Duration. 1 hour
- The Long Rot
Level 7 Necromancy
Casting Time. Action
Range. 120 feet
Components. V, S, M (a fistful of grave-loam)
Duration. Concentration, up to 1 minute
- Motefall Veil
Level 1 Conjuration
Casting Time. Action
Range. 120 feet
Components. V, S
Duration. Concentration, up to 1 hour
- Mycelial Renewal
Level 5 Abjuration
Casting Time. Action
Range. 60 feet
Components. V, S
Duration. Instantaneous
- Mycelial Step
Level 2 Conjuration
Casting Time. Bonus Action
Range. Self
Components. V
Duration. Instantaneous
- Quiet the Bloom
Level 4 Abjuration
Casting Time. Action
Range. Touch
Components. V, S, M (a sprig of true-rest moss)
Duration. 1 hour
- Snarebloom
Level 1 Conjuration
Casting Time. Action
Range. 90 feet
Components. V, S
Duration. Concentration, up to 1 minute
- Spore Sting
Conjuration Cantrip
Casting Time. Action
Range. 30 feet
Components. V, S
Duration. Instantaneous
- Spore Tempest
Level 5 Conjuration
Casting Time. Action
Range. 300 feet
Components. V, S, M (a lash of dried spore-silk)
Duration. Concentration, up to 10 minutes
- Spore Whisper
Transmutation Cantrip
Casting Time. Action
Range. 120 feet
Components. S, M (a wisp of spore-down)
Duration. 1 Round
- Steady the Bond
Level 1 Abjuration
Casting Time. Bonus Action
Range. Touch
Components. V, S
Duration. Concentration, up to 1 minute
- Sporewall
Level 4 Conjuration
Casting Time. Action
Range. 120 feet
Components. V, S, M (a shelf of dried bracket-fungus)
Duration. Concentration, up to 1 minute
- Walk the Weave
Level 6 Conjuration
Casting Time. Action
Range. 10 feet
Components. V, S, M (a knot of living mycelium)
Duration. 1 minute
- Weavetouch
Transmutation Cantrip
Casting Time. Action
Range. 30 feet
Components. V, S
Duration. Instantaneous

